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Computer Science Goes Virtual
Computer Science Goes Virtual

Tried learning by virtual reality? Ursuline's Computer Science Classes know all about it.

The classes helped an Ursuline teacher's former student with a unique research project. Nathan Kong, a freshman at Stanford, created a company called DIVR, which uses virtual reality to educate students.

Students recently learned about biology and the immune system through a virtual reality application shown through Google virtual reality glasses, also called Google Cardboards. Ursuline received 100 pairs of the glasses for the experiment.

"We were very excited to help him with his project with the Google Cardboards," said Computer Science teacher Brenda McGurgan, who taught Kong at Highland Park. "I feel like this is truly innovative for all subjects."

Instead of learning by textbook, students learned through a virtual reality game. They downloaded the virtual reality application, "Immunity Invader," on their cell phones and played along as invaders started attacking human cells.

Sophomore Elizabeth Matthews was a fan of the Google Cardboards.

"Instead of memorizing text in a textbook, we learned how immunity and the immune system interacted with each other through the game," Matthews said. "It was not just a single chain reaction. The plasma cells protected the body."

McGurgan said virtual reality apps don't have to be for entertainment anymore.

"Each student learns differently, so it will be fun to see how this technology develops," McGurgan said.